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Hoi4 man the guns dev diary
Hoi4 man the guns dev diary








hoi4 man the guns dev diary hoi4 man the guns dev diary

I originally had just intended to touch up some province locations. What started as just a 37MB province map has now ballooned into a 1GB GIMP file, with many and various reference maps overlayed on my quest for geographical perfection. To fulfill my aims, I set about creating a master map file. Secondly, I really, really wanted to ensure the in-game map was accurate against irl topographical, river & location maps. Firstly, I had learned a lot about making more sweeping changes due to my work in California (that I'll show in a future diary!). However, with my 4.0 map rework of California in full swing, I decided to return to Mojave once more. I changed some locations to reflect Fallout: New Vegas better and enable the creation of the Mojave Territories to represent the NCR's presence in the area.

hoi4 man the guns dev diary

You may remember I recently embarked on a reasonably significant rework of the Mojave Desert with our 3.0 update. If you haven't gathered from my previous Reddit posts or my Discord presence, I'm a little something of a perfectionist. I'll do my best to focus on my thought processes, references & the like: map-modding is certainly one of the more arcane aspects of HOI4 modding, so I hope the insight will help cast more light on the area. Today, therefore, I'm presenting the first of three (four, maybe) developer diaries in which I embark on a deep-dive of the map work you'll see from me in 4.0. While I used to be a bit of a jack-of-all-trades on the team, since I began digging into 4.0 & 5.0 I discovered my love for the painful art of the map. Most notable from my end is my decision to focus the majority of my creative energy on reworking, rejuvenating, and expanding the map. It's been a little while since the last time I sat down to write a Dev Diary, but much has been happening behind the scenes in the weeks since we've last spoken. Map Development Diary #1 ( 4.0 Dev Diary #1 - Old World Blues (wait.

  • 1.3 Map Development Diary #3 (4.0 Dev Diary #3 - From the Sea)īeginning in August 2021, the Map Dev Diary was created in order to document Old World Blues' map reworks and the development thereof.
  • 1.2 Map Development Diary #2 (Map Dev Diary #2 - Mom I Broke Northern California).
  • 1.1 Map Development Diary #1 (4.0 Dev Diary #1 - Old World Blues (wait.









  • Hoi4 man the guns dev diary