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Wwe wrestlefest ios
Wwe wrestlefest ios













wwe wrestlefest ios

Unlike some previous video games, which had included less popular names such as Virgil or The Mountie, WrestleFest was stacked from top to bottom with legit main event names.Įveryone from Hulk Hogan and his “24-inch Pythons” to the dastardly duo of Smash and Crush was available for players to select. The game also benefited from a strong roster of talent. With it’s enhanced graphics, legitimate voice samples and commentary including full ringside introductions by former ring announcer Mike McGuirk, it stood tall over its rivals, coming off like the WrestleMania of arcade experiences.

wwe wrestlefest ios wwe wrestlefest ios

Compared to the early Amiga, Amstrad and even Nintendo titles, WrestleFest looked like a major production. Two years earlier, in 1989, Technōs had bodyslammed their way into the coin-op arena with the WWF Superstars title, while several other wrestling titles had made their way onto the home computer market to varying degrees of success.įor gamers and wrestling fans alike, WWF WrestleFest stood out from the crowd like the larger than life characters who inhabited it. Fast forward 12 months, and there I was, pound coin in hand, ready to insert the first of many coins that would begin my love affair with the iconic WrestleFest arcade game.ĭeveloped by Technōs back in 1991, WrestleFest stood for years among the giants of the arcade. My introduction to wrestling video games came back in 1991, when my parents – sick of seeing me piledrive the family cat – decided to pick me up a copy of WrestleMania for the Amstrad CPC 464. Ever since I was a kid, I’ve always loved wrestling.















Wwe wrestlefest ios